I'm always thinking about how to make this game a little more than choosing some players and then waiting helplessly while they get fifty points one day and two points the next week. I've said before how I wanted to have more agency, to act like I have more control over my team. To apply some skill into the game. And I came up with an idea. Make it like an RPG.
You get equipment, armor, etc. through some means (quests or trivia questions, I don't know and it doesn't matter). And with those, you can equip certain players. Like give a "helmet" that gives double points for two-point conversions. Or a "sword" that gives extra points for tackles.
Likewise, you can give other teams "curses". Like a quarterback gets -5 points out of the gate. Or for a kicker, field goals under 30 yards don't count. The key is knowing when to put them on and who to put them on.
Or not, you know. It's just a thought.
Labels: fantasy football, video games